{"author_name":"alfie275","cat":"LD #19 - Discovery - 2010","comments":[{"author_name":"madk","time":"December 18, 2010 10:24 am","epoch":1292685840,"text":"Share the problem, maybe we can help","spam":"N"},{"author_name":"madk","time":"December 18, 2010 10:38 am","epoch":1292686680,"text":"It&#8217;s simple trigonometry.","spam":"N"},{"author_name":"alfie275","time":"December 18, 2010 10:40 am","epoch":1292686800,"text":"No, in 3d. See the problem?","spam":"N"},{"author_name":"madk","time":"December 18, 2010 10:48 am","epoch":1292687280,"text":"All that is necessary is a small adjustment.","spam":"N"},{"author_name":"alfie275","time":"December 18, 2010 11:14 am","epoch":1292688840,"text":"The actual axis change depending on the rotation of the ship.","spam":"N"},{"author_name":"madk","time":"December 18, 2010 11:32 am","epoch":1292689920,"text":"I&#8217;m afraid I don&#8217;t understand what you&#8217;re trying to say.","spam":"N"},{"author_name":"alfie275","time":"December 18, 2010 11:51 am","epoch":1292691060,"text":"I mean, if you roll the pitch becomes yaw.","spam":"N"},{"author_name":"madk","time":"December 18, 2010 12:01 pm","epoch":1292691660,"text":"Then I believe this is how you&#8217;d go about it:","spam":"N"}],"epoch":1292685300,"likes":0,"metadata":{"p_key":"68309","p_author":"alfie275","p_authorkey":"3123","p_urlkey":"104112","p_title":"sorry","p_cat":"LD #19 - Discovery - 2010","p_event":"LD19","p_time":"1292685300","p_likes":"0","p_comments":"8","p_status":"UPD5","us_key":"3123","us_name":"alfie275","us_username":"alfie275","event_start":"1292544000","event_key":"5","event_name":"LD19"},"text":"<p>I had a bunch of problems with the maths of my game that I really cant solve at the moment, so I am quitting.<\/p>","time":"December 18th, 2010 10:15 am","title":"sorry"}