To craft a story

The background technical code is now 100% done. Now I’m working solely on content creation.

Comments

exoticorn
18. Dec 2010 · 14:34 UTC
This looks really cool. I really like that you can recognise the rooms even with such minimal character art. Is this going to be crime solving game?
madk
18. Dec 2010 · 14:48 UTC
Yes and no. It’s more like a crime “discovery” game. The crime gets solved whether you do so intentionally or not, but whether or not you’ve got any idea what’s going on is dependent on whether you looked at the clues. The more clues you find, the more of the plot is revealed to you.