Originality FTW

I’m very nearly done with the behind-the-scenes codestuff and have begun working on the actual game.

Through this I’ve decided how the game will be played. Instead of actually working to solve the crime like I was originally thinking, you’re finding the clues in hopes of discovering who killed the old woman and why, and why you end up in prison when the whole thing is over. Essentially, I’m shifting the focus from investigation of the crime to pure discovery of the plot.

In the meantime, another screenshot.