Development update + New ideas

I implemented the movement. Now you can click somewhere and the Espial will quickly follow. I’ve decided to upgrade the plot of the game.

Going over land will make it turn into grayscale, and will make your character become tinted by its colour. Scientists in a lab are trying to track you down, and will all of the scientific tools in their inventory to track you down. To dodge satellite photos, you will have to camouflage yourself to the colour their satellite is calibrated to. You will be able to find powerups that will let you restore the colour of a block by right-clicking it, or create zones of static that will save you but draw attention.

Maybe I’ll also throw in guards to evade and other ways to hide. I also want to add an active chat bar to see how the enemy is reacting to your movements and at the right a bar that shows your powerups and stuff.

I like this idea ๐Ÿ˜€