{"author_name":"Kylegar","cat":"LD #19 - Discovery - 2010","comments":[],"epoch":1292669520,"likes":0,"metadata":{"p_key":"68400","p_author":"Kylegar","p_authorkey":"3436","p_urlkey":"104203","p_title":"10 hours, Names, Resource, and a plan","p_cat":"LD #19 - Discovery - 2010","p_event":"LD19","p_time":"1292669520","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"3436","us_name":"Kylegar","us_username":"kylegar","event_start":"1292544000","event_key":"5","event_name":"LD19"},"text":"<p>So, my Space Empire game is progressing. \u00a0I have Infinite Planets working perfectly. \u00a0I also spent some time writing a Planet Name Generator, and alot more time just flying around clicking on my planets and seeing what they are named.<\/p>\n <p><img class=\"alignnone\" src=\"http:\/\/dl.dropbox.com\/u\/1940586\/LDDiscovery\/screenshot3.png\" alt=\"\" width=\"485\" height=\"382\" \/><\/p>\n <p>I generated 100 sample names, and posted them Patebin: <a href=\"http:\/\/pastebin.com\/LNqQwhqu\">http:\/\/pastebin.com\/LNqQwhqu<\/a><\/p>\n <p>From there, I decided what I&#8217;m going to do with the game. \u00a0You will be conquering Planets, and taking them over. \u00a0Your faction will autoproduce new ships (Procedurally generated), and defend your space from Procedurally generated factions. \u00a0If a friendly ship sees you, it will follow. \u00a0If an AI ship sees an Enemy, it will attack it. \u00a0If a Ship is under attack, it will call for backup from it&#8217;s friends. \u00a0There is enough random in this space to start a big fleet fight from that.<\/p>\n <p>Factions will be procedurally generated, and they will all be hostile (for now).<\/p>","time":"December 18th, 2010 5:52 am","title":"10 hours, Names, Resource, and a plan"}