{"author_name":"Henry McLaughlin","cat":"LD #19 - Discovery - 2010","comments":[],"epoch":1292665380,"likes":0,"metadata":{"p_key":"68424","p_author":"Henry McLaughlin","p_authorkey":"979","p_urlkey":"104227","p_title":"Morning of the First Day \u2013 Progress Made Through The Night","p_cat":"LD #19 - Discovery - 2010","p_event":"LD19","p_time":"1292665380","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"979","us_name":"Henry Mclaughlin","us_username":"pycron","event_start":"1292544000","event_key":"5","event_name":"LD19"},"text":"<p>I&#8217;ve gone straight through the &#8220;prototype&#8221; phase I talked about in my schedule post, and am now implementing a baddie. Holy frak this is going quickly. I&#8217;m sorry to emphasize it so much, but I&#8217;ve not gotten this much done this quickly in a very long time.<\/p>\n <p>The only baddie I have sprites for right now  is a big tank-robot that ended up looking kind of like an octorok from Legend of Zelda but as an alien robot. I&#8217;ve not added it to the game, but that&#8217;ll be in there.<\/p>\n <p>I&#8217;ll post another demo when there are things to kill!<\/p>\n <p>Peace<\/p>\n <p>&#8212; Mr. Dude<\/p>","time":"December 18th, 2010 4:43 am","title":"Morning of the First Day \u2013 Progress Made Through The Night"}