Probe

Hey all, this is my first Ludum Dare so forgive me if I am doing something dumb or incorrect.
I started late but I got the fundamental idea for my project, which is tentatively called “Probe”. It’s an idea I had months ago, and so it’ll be nice to try and get it done.
I have randomly generated dungeons working, you can walk through it here:
http://www.blacktriangles.com/wp/personal/discovery-v0/
It’s very rough, without textures or lighting. (Well it has ONE light but that’s just for dev purposes). It may not actually remain first person (time permitting).
Description is on my personal blog, but here’s the skinny:
The basic idea is a deep space exploration vessel malfunctions and crash lands on a planet. Using it’s extensive on board fabrication systems it builds a small robot to collect resources on the alien planet in order to repair itself. The robot quickly learns that there are hostile environments and life on the planet, and so must choose whether to spend resources on repairing the mother ship ( to complete the game ) or upgrade the probe to make it faster, stronger, and more capable to collect resources.
In my wild dreams half the fun is exploring beautiful randomly generated planets, ice and forersts and deserts – for ludum dare we will be lucky if i get textures X-D
Next up: movement and collection.
Using:
Unity
Sketchup
Paint.NET
Grooveshark