Colony Tycoon

Just got back from a driving theory test (failed, messed up on hazard perception) and am ready to start the competition. My idea at the moment is that you are an android scientist working for a space colonization company, and have a limited amount of time to explore each planet your company wishes to colonise and discover resources, lifeforms, archaeological finds etc. What you find will have a bearing on what type of colony the planet is changed into. There might be some kind of meta game a bit like sim city where you have to keep your populace happy based on the types of planets you create but that will be made depending on the time I have left.