First LD, going well
So I am thinking of calling this game Fog of War. Basically, it’s supposed to be a turned based puzzle/strategy game. The objective is to collect all the gold in the level while protecting your castle, but revealing a cave also reveals a monster. Clicking on a faded tile reveals that tile and the surrounding tiles are revealed (but faded). Clicking a tree gives you the trees, clicking on grass uses a tree to make a fortto block against the monsters. Going pretty well. It’s mostly functional, except the monsters don’t walk smartly yet.
