{"author_name":"Jacob","cat":"LD #19 - Discovery - 2010","comments":[],"epoch":1292657520,"likes":0,"metadata":{"p_key":"68461","p_author":"Jacob","p_authorkey":"1129","p_urlkey":"104264","p_title":"Mining -> Abstract -> Space -> Nowhere","p_cat":"LD #19 - Discovery - 2010","p_event":"LD19","p_time":"1292657520","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"1129","us_name":"Jacob","us_username":"kevlarx","event_start":"1292544000","event_key":"5","event_name":"LD19"},"text":"<p>So what started off as a destructable terrain \/ mining sim, turned into an abstract shape collector turned into a space game, and now is going nowhere.<\/p>\n <p>I thought I would attempt to just randomly write and play around to see what I came up with without too much direction.<\/p>\n <p>Was fun while it lasted, but I feel I need to stop these fruitless efforts, take a break, come back and make an actual game.<\/p>\n <p>Here are some screenshots of the &#8220;progress&#8221; (A lot of time was spent remembering basic trig, and recalling opengl, haha)<\/p>\n <p>Lots of internal developments and side-tangents clearly not visible in the shots. After looking over em virtually zero visible progress in stills, but when &#8220;playing&#8221; the progress is visible.<\/p>\n <p>On a side note: Anyone have some good music recommendations? HOOK ME UP WITH TEH CODE MUSIC.<\/p>\n <div id=\"attachment_32966\" style=\"width: 560px\" class=\"wp-caption alignnone\"><img class=\"size-large wp-image-32966\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2010\/12\/shot0_744pm-550x343.png\" alt=\"\" width=\"550\" height=\"343\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2010\/12\/shot0_744pm-300x187.png 300w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2010\/12\/shot0_744pm-550x343.png 550w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2010\/12\/shot0_744pm.png 1280w\" sizes=\"(max-width: 550px) 100vw, 550px\" \/><p class=\"wp-caption-text\">7:44pm<\/p><\/div>\n <div id=\"attachment_32971\" style=\"width: 560px\" class=\"wp-caption alignnone\"><img class=\"size-large wp-image-32971\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2010\/12\/shot1_0954pm1-550x343.png\" alt=\"\" width=\"550\" height=\"343\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2010\/12\/shot1_0954pm1-300x187.png 300w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2010\/12\/shot1_0954pm1-550x343.png 550w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2010\/12\/shot1_0954pm1.png 1280w\" sizes=\"(max-width: 550px) 100vw, 550px\" \/><p class=\"wp-caption-text\">9:54pm<\/p><\/div>\n <div id=\"attachment_32972\" style=\"width: 560px\" class=\"wp-caption alignnone\"><img class=\"size-large wp-image-32972\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2010\/12\/shot2_1219am1-550x343.png\" alt=\"\" width=\"550\" height=\"343\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2010\/12\/shot2_1219am1-300x187.png 300w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2010\/12\/shot2_1219am1-550x343.png 550w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2010\/12\/shot2_1219am1.png 1280w\" sizes=\"(max-width: 550px) 100vw, 550px\" \/><p class=\"wp-caption-text\">12:19am<\/p><\/div>\n <div id=\"attachment_32973\" style=\"width: 560px\" class=\"wp-caption alignnone\"><img class=\"size-large wp-image-32973\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2010\/12\/shot3_123am-550x343.png\" alt=\"\" width=\"550\" height=\"343\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2010\/12\/shot3_123am-300x187.png 300w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2010\/12\/shot3_123am-550x343.png 550w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2010\/12\/shot3_123am.png 1280w\" sizes=\"(max-width: 550px) 100vw, 550px\" \/><p class=\"wp-caption-text\">1:23am<\/p><\/div>","time":"December 18th, 2010 2:32 am","title":"Mining -> Abstract -> Space -> Nowhere"}