{"author_name":"Osgeld","cat":"LD #19 - Discovery - 2010","comments":[],"epoch":1292655720,"likes":0,"metadata":{"p_key":"68478","p_author":"Osgeld","p_authorkey":"828","p_urlkey":"104281","p_title":"yep\u2026","p_cat":"LD #19 - Discovery - 2010","p_event":"LD19","p_time":"1292655720","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"828","us_name":"Osgeld","us_username":"osgeld","event_start":"1292544000","event_key":"5","event_name":"LD19"},"text":"<p>re-bootstraping my retro computer cause its like 3 am and I forgot to swap floppies, oh well 10 min out of the 48 hours, could be worse<\/p>\n <p>I have a apple 2 High res color palette made up for the gimp (all 6 individual colors lol) and a lua script whipped up where I can make appropriate resolution and palette graphics in the gimp and a second later spit them out to the apple II<\/p>\n <p>that is pretty much the hard part considering the framework of things, should be starting on game logic early Saturday (and its simple)<\/p>\n \n <p>Tags: <a href=\"http:\/\/ludumdare.com\/compo\/tag\/update\/\" rel=\"tag\">update<\/a><\/p>","time":"December 18th, 2010 2:02 am","title":"yep\u2026"}