{"author_name":"ACodeGerm","cat":"LD #19 - Discovery - 2010","comments":[],"epoch":1292652360,"likes":0,"metadata":{"p_key":"68503","p_author":"ACodeGerm","p_authorkey":"3457","p_urlkey":"104306","p_title":"HOMMage Progress (swf build) + Tools","p_cat":"LD #19 - Discovery - 2010","p_event":"LD19","p_time":"1292652360","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"3457","us_name":"ACodeGerm","us_username":"acodegerm","event_start":"1292544000","event_key":"5","event_name":"LD19"},"text":"<p>Alright got the hexes working, and a simple interface. Have my hexes all set up (thank you <a href=\"http:\/\/www.emanueleferonato.com\/2008\/04\/23\/finding-adjacent-cells-in-an-hex-map\/\">Emanuele Feronato<\/a>) . Simple hex picking, and a rough\u00a0hierarchy\u00a0for my game objects. Check it out <a href=\"http:\/\/www.swfcabin.com\/open\/1292655830\">here<\/a>!.<\/p>\n <p><a rel=\"attachment wp-att-32765\" href=\"http:\/\/www.ludumdare.com\/compo\/2010\/12\/18\/hommage-progress-tools\/ldprogress\/\"><img class=\"aligncenter size-large wp-image-32765\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2010\/12\/LDProgress-550x412.jpg\" alt=\"\" width=\"550\" height=\"412\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2010\/12\/LDProgress-300x225.jpg 300w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2010\/12\/LDProgress-550x412.jpg 550w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2010\/12\/LDProgress.jpg 800w\" sizes=\"(max-width: 550px) 100vw, 550px\" \/><\/a><\/p>\n <p>I think I&#8217;m progressing at a decent clip&#8230; But well see how I feel tomorrow night at this time. For those of you using tasklists, or milestones, or any extensive time management during these competitions, hows that work out for you? I&#8217;m always scrambling from Saturday night onward during LDs&#8230; ugh hoping to avoid that this time around.<\/p>\n <p>Slipped my mind to thoroughly detail my tools earlier.<\/p>\n <p><strong>Tools<\/strong><\/p>\n <p><em>Flash CS4<\/em><\/p>\n <p><em>Flash Builder<\/em><\/p>\n <p><em>Notepad++<\/em><\/p>\n <p><em>Paint.net<\/em><\/p>\n <p><em>Chronolapse<\/em>(Totally psyched for how the timelapse will turn out!)<\/p>\n <p><em>SVN<\/em><\/p>\n <p><em>PHP<\/em><\/p>\n <p><em>mySQL<\/em><\/p>\n <p><em>audiotool.com<\/em><\/p>\n <p>and of course <em>sfxr<\/em><\/p>\n <p>I&#8217;m wondering how the 8-bit effects will sound with whatever I can bang out for music from audiotool. Oh well, worse comes to worse I&#8217;ll hum a track or two.<\/p>","time":"December 18th, 2010 1:06 am","title":"HOMMage Progress (swf build) + Tools"}