(Not a) Minesweeper clone

No, it’s not a minesweeper clone, what are you talking about. Go away.

Not Minesweeper.

The idea might be to have a digging/Minesweeper game where the player has to mine around the mines (oh man) and find treasure, which must be sold to get more high-tech mining equipment. And as another jab at the theme if I have time, the player can use Scrolls of Identify (an earlier idea I had was a game about a day in the life of an Identify scroll) to gamble with an item’s value (normally, stuff is normal-priced, identify it as cursed, price drops majorly, identify it as blessed, price increases majorly).