Initial Work before Bed
So, three hours in, I am tired. Even though I’m on the left coast of the Americas. That’s what I get for weird sleep schedules. Anyway, I thought I’d share my current progress. I’ve decided to try a Cave Flying game—I’ve a few ideas on ways to tie in the theme besided the title text. Look below for details and a screen…So far, I’ve got the basics, time-based event loop, window on the screen, things drawing to the window. I’ve also got my first-even dynamically-generated level! The cave-generation code turned out to be easier than I’d hoped, and was what I had planned to finish for tonight, so my sleeping schedule mishaps won’t hurt me too badly, I hope. Here is an screen of the game in its current state. Note the lack of player avatar… We’ll see what comes of the next couple days. Hopefully I can draw.