Initial Work before Bed

So, three hours in, I am tired.  Even though I’m on the left coast of the Americas.  That’s what I get for weird sleep schedules.  Anyway, I thought I’d share my current progress.  I’ve decided to try a Cave Flying game—I’ve a few ideas on ways to tie in the theme besided the title text.  Look below for details and a screen…So far, I’ve got the basics, time-based event loop, window on the screen, things drawing to the window.  I’ve also got my first-even dynamically-generated level!  The cave-generation code turned out to be easier than I’d hoped, and was what I had planned to finish for tonight, so my sleeping schedule mishaps won’t hurt me too badly, I hope.  Here is an screen of the game in its current state.  Note the lack of player avatar…  We’ll see what comes of the next couple days.  Hopefully I can draw.Dynamically Generated Cave

Dynamically Generated Cave