{"author_name":"moltanem2000","cat":"LD #19 - Discovery - 2010","comments":[{"author_name":"","time":"December 17, 2010 10:35 pm","epoch":1292643300,"text":"Looks cool!","spam":"N"}],"epoch":1292642940,"likes":0,"metadata":{"p_key":"68549","p_author":"moltanem2000","p_authorkey":"1548","p_urlkey":"104352","p_title":"Ore generation is going good","p_cat":"LD #19 - Discovery - 2010","p_event":"LD19","p_time":"1292642940","p_likes":"0","p_comments":"1","p_status":"UPD5","us_key":"1548","us_name":"moltanem2000","us_username":"mortar","event_start":"1292544000","event_key":"5","event_name":"LD19"},"text":"<p>Here&#8217;s where the ore generation is at: random vein shapes and colours.<\/p>\n <p><img class=\"alignnone size-full wp-image-32502\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2010\/12\/LD19_screeny1_ores.png\" alt=\"\" width=\"462\" height=\"464\" \/><\/p>\n <p>my next step is to make it so ores that are created beside eachother are the same<\/p>","time":"December 17th, 2010 10:29 pm","title":"Ore generation is going good"}