Case Closed
I have a solid game idea and a great foundation to work with. In a mere 3 hours of work I expect to have everything except for content done. I love my graphics engine, it cuts out so much middle-man engine work that I’ve always redone for every game I make.
It’s going to be a mystery game, by the way. You’re a detective trying to solve the brutal murder of a seemingly sweet and innocent old woman while another rival detective seems to be trying to sabotage your efforts.
It’s discovery because you’re discovering clues and the awesome story I laid out for the game.
And the courtroom, in which the first opening scene of the game is to occur:
