Updated starting framework
I’ve made an updated version of my starting framework; anybody can use this for LD19 compo or the LD19 jam. The main differences are as follows:
1) I now have a polymorphic render list of self drawing items, each with a material
2) A material consists of a shader, a texture, and a load of properties.
3) When drawing, I iterate the render list, and tell each item to draw itself.
The framework I have linked includes some placeholder artwork which should be OK to use, but obviously due to the rules cannot be in the final version. Its just there to test that my tile map and animation are working.