{"author_name":"Henry McLaughlin","cat":"LD #19 - Discovery - 2010","comments":[],"epoch":1292545980,"likes":0,"metadata":{"p_key":"68782","p_author":"Henry McLaughlin","p_authorkey":"979","p_urlkey":"104585","p_title":"Thematic Pledges \u2013 What My Game Will Have","p_cat":"LD #19 - Discovery - 2010","p_event":"LD19","p_time":"1292545980","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"979","us_name":"Henry Mclaughlin","us_username":"pycron","event_start":"1292544000","event_key":"5","event_name":"LD19"},"text":"<p>There are some things that <strong>will<\/strong> be in my game, no matter the theme.<\/p>\n <p>I <em>will<\/em> make a platformer. It <em>will<\/em> have one level. It <em>will<\/em> have a boss. It <em>will<\/em> have instructions in the beginning of the level. It <em>will<\/em> feature a cute little robot as the main character. It <em>will<\/em> be violent. It <em>will<\/em> have at least two kinds of baddie. It <em>will<\/em> be in Flash using FlashPunk using AS3 using Flex. It <em>will<\/em> be at least playable at the end of LD.<\/p>\n <p>And if it isn&#8217;t finished by the end of the compo, it <em>will<\/em> be entered in the jam.<\/p>\n <p>Absolutely!<\/p>\n <p>&#8212; Mr. Dude<\/p>","time":"December 16th, 2010 7:33 pm","title":"Thematic Pledges \u2013 What My Game Will Have"}