Want to Enter But Don’t Have a Good Starting Framework?
Don’t fear, I have assembled all of the final entries from Ludum Dare 18. Just browse through them and find one that suits you. There’s nothing better to start with than an actual working project. Java? Flash? C++? C#? Unity? There are great source code examples for all of these. Pick one and use it for your framework. Why not?
My recommendation:
If you are interested in doing a platformer, take a look at Notch’s entry Metagun in java awt. So basic, straightforward and compact, I still can’t believe the code does so much.
Download the whole batch of source code entries here (warning, over 1GB):
LudumDare18.zip
Comments
TenjouUtena
16. Dec 2010 · 23:04 UTC
This is a great idea! The only caveat I have to warn about is: Just because you can get the source code, doesn’t mean you’ll allowed to use that source code. Please check the licensing of any entry you’re trying to use and see if you’re allowed to do so, and what restrictions might be on it.
sfernald
16. Dec 2010 · 23:29 UTC
Well, the starting framework is supposed to be public so that any other user can use it.
sfernald
16. Dec 2010 · 23:51 UTC
But if anyone doesn’t want their entry used and they didn’t post any restrictions on it in the source code (I don’t think many entries specified restrictions) feel free to post here to make sure no one uses your source as a starting point. No sense upsetting anyone. Also, assets of course would not be reusable.
GreaseMonkey
17. Dec 2010 · 01:10 UTC
Mine’s GPL. Hence, fair game.
Dezzles
17. Dec 2010 · 03:04 UTC
Also, I’d recommend against touching my framework… Or my game… They’re icky at best…
17. Dec 2010 · 15:21 UTC
Everyone is welcome to use mine. Good luck! LOL