{"author_name":"joekinley","cat":"LD #19 - Discovery - 2010","comments":[],"epoch":1292478540,"likes":0,"metadata":{"p_key":"68824","p_author":"joekinley","p_authorkey":"3012","p_urlkey":"104627","p_title":"I bow to peer pressure","p_cat":"LD #19 - Discovery - 2010","p_event":"LD19","p_time":"1292478540","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"3012","us_name":"joekinley","us_username":"joekinley","event_start":"1292544000","event_key":"5","event_name":"LD19"},"text":"<p>&#8230; and finally decide to write my own post here, as everybody and his sister also writes a short message on the fact that he or she is participating.<\/p>\n <p>My first ludum dare. Tools? Well just simple Scite as the editor, using C++ with SDL. Gimp and Inkscape for graphics. As I am pretty new to game development, I don&#8217;t think to manage music and sounds yet. So I focus on proper game mechanics and a fun experience.<\/p>\n <p>I will use some of my older codes as reference, but nothing too spectacular. All derived from Lazyfoos tutorials.<\/p>","time":"December 16th, 2010 12:49 am","title":"I bow to peer pressure"}