{"author_name":"lusid","cat":"LD #19 - Discovery - 2010","comments":[{"author_name":"RunnerPack","time":"December 15, 2010 3:13 am","epoch":1292400780,"text":"Cool! I&#8217;m an indie Flash dev&#8217;r, but I&#8217;ve decided to have a go at Android games. I recently found libGDX, but having to use Eclipse is really harshing my mellow&#8230;","spam":"N"}],"epoch":1292353680,"likes":0,"metadata":{"p_key":"68875","p_author":"lusid","p_authorkey":"503862","p_urlkey":"104678","p_title":"Making an honest attempt this time\u2026","p_cat":"LD #19 - Discovery - 2010","p_event":"LD19","p_time":"1292353680","p_likes":"0","p_comments":"1","p_status":"UPD5","us_key":"503862","us_name":"lusid","us_username":"lusid","event_start":"1292544000","event_key":"5","event_name":"LD19"},"text":"<p>I have consistently watched one LD go by after another for the past few years, and every time I say I&#8217;m going to do it, I get distracted and back out. This time, I am going to make an honest attempt, and I&#8217;m getting support from my girlfriend this time around (who is going to try to make her own game). Should be very interesting!<\/p>\n <p>I have a bad habit of changing the tools I use in the middle of projects, so I am not going to hold myself to this list&#8230; but this is currently what I&#8217;m interested in trying out. I don&#8217;t want to lock myself into Android development for this, but I definitely want to use this as an opportunity to determine a sweet flow for porting games in the future, so most of my choices reflect that desire. Web-based would also be nice as I&#8217;m still astounded by Notch&#8217;s success with Minecraft. Regardless though, I do have plenty of plan Bs. <img src=\"http:\/\/ludumdare.com\/compo\/wp-includes\/images\/smilies\/simple-smile.png\" alt=\":-)\" class=\"wp-smiley\" style=\"height: 1em; max-height: 1em;\" \/><\/p>\n <p>Hardware: Intel Quad Core I7, 6GB ram, GTX 460 w\/ 768MB GDDR5<\/p>\n <p>Platform: Windows (but hopeful for near automatic cross platform support on Linux, Android, and the web as well)<\/p>\n <p>Language: Java<\/p>\n <p>Libraries: libGDX (LWJGL\/Slick for gfx backend, box2D for physics), Kryonet for networking (works on Android!)<\/p>\n <p>Tools: Photoshop CS5 and\/or Paint.net (2d art), Blender (3d art), sfxr (sound gen), musagi (music), non-stop Pandora (probably tuned to Breaking Benjamin station)<\/p>\n <p>Any other details are too fuzzy to mention, but I think this is a good start&#8230; I need to prototype a quick test run in this environment to make sure I don&#8217;t waste yet another Ludum Dare.<\/p>","time":"December 14th, 2010 2:08 pm","title":"Making an honest attempt this time\u2026"}