{"author_name":"Entar","cat":"LD #19 - Discovery - 2010","comments":[],"epoch":1292254200,"likes":0,"metadata":{"p_key":"68909","p_author":"Entar","p_authorkey":"366","p_urlkey":"104712","p_title":"I\u2019m baaaaaack","p_cat":"LD #19 - Discovery - 2010","p_event":"LD19","p_time":"1292254200","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"366","us_name":"Entar","us_username":"entar","event_start":"1292544000","event_key":"5","event_name":"LD19"},"text":"<p>I&#8217;m back for another crack at Ludum Dare! I&#8217;ll be using C\/C++, SDL, OpenGL and my <a title=\"Framework\" href=\"http:\/\/entar.quakedev.com\/misc-files\/Framework-v1.zip\">framework<\/a> again, but this time, I&#8217;ll also be using <a title=\"LOLCODE C++ Header\" href=\"http:\/\/entardev.wordpress.com\/other-projects\/lolcode-c-header\/\">this<\/a>. I&#8217;ve decided I want to write at least one function in my code with LOLCODE. This should be good. I&#8217;ll let you know how it goes <img src=\"http:\/\/ludumdare.com\/compo\/wp-includes\/images\/smilies\/simple-smile.png\" alt=\":-)\" class=\"wp-smiley\" style=\"height: 1em; max-height: 1em;\" \/> As far as applications go, I&#8217;ll be using MSVC++, GIMP, and Musagi, at least. Also&#8230;<\/p>\n <p>LET&#8217;S GO GOOD THEMES, LET&#8217;S GO!<\/p>\n <p>Happy Ludum Dare!<\/p>\n \n <p>Tags: <a href=\"http:\/\/ludumdare.com\/compo\/tag\/ld19\/\" rel=\"tag\">LD19<\/a><\/p>","time":"December 13th, 2010 10:30 am","title":"I\u2019m baaaaaack"}