Loooooodahm Dhare!

Winter-y greetings to everyone! I’m all excited for this festive Ludum Dare. I know it will be tons of fun.

This will be my third Ludum Dare. I’m not a veteran yet, but I think I’m starting to get the hang of things. I more-or-less follow Sol’s tricks and tips, plus or minus some of the more saner advice. *cough*

In fact, I enjoy it so much that I’ve had great success applying the Ludum Dare method to my projects. It’s great to get a prototype up and running in a mere 48 hours.

This Ludum Dare will be different for me! More on that later, when I figure exactly how it will be different. :) What I do know for sure is that I’ll be doing my Ludum challenge along with a friend. We haven’t decided yet if we’re going to team up for a Jam game or do our own separate projects. Either way, it should be fun.

I’ll post about my tools/libraries later, as I intend to release my Flixel code base with lots of improvements over last year.