{"author_name":"jonbro","cat":"LD #19 - Discovery - 2010","comments":[],"epoch":1292094900,"likes":0,"metadata":{"p_key":"68945","p_author":"jonbro","p_authorkey":"1187","p_urlkey":"104748","p_title":"ld 19 intent to enter","p_cat":"LD #19 - Discovery - 2010","p_event":"LD19","p_time":"1292094900","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"1187","us_name":"jonbro","us_username":"jonbro","event_start":"1292544000","event_key":"5","event_name":"LD19"},"text":"<p>Alright, I am announcing my intent to enter this compo. This is my first true LD, although I used the october challange as an opportunity to put together a nongame software.<\/p>\n <p>I am currently rushing to put together a game framework. I am building a lua wrapper around a large swath of <a href=\"http:\/\/openframeworks.cc\">openframeworks<\/a>. I am also wrapping up a chunk of my own audio code, so that I can do real time audio synthesis in the game. The wrapper is currently being developed for iPhone, but I am going to try and get a osx port together by the end of this weekend. \u00a0I will stick them up on github as soon as they are \u00a0semi-solid.<\/p>\n <p>So other than all of that groundwork that I need to jam on, I am also learning lua, and learning to type in dvorak (20WPM yay!). So yeah, pretty much trying to ensure my own failure. WOOOHOOOOO!<\/p>\n <p>edit: bwap bwap, finally posted my engine code, have at it. <a href=\"http:\/\/github.com\/jonbro\/blud\">Blud Engine<\/a>. It isn&#8217;t as far as I would like it, but I figure I can code the rest this weekend.<\/p>","time":"December 11th, 2010 2:15 pm","title":"ld 19 intent to enter"}