{"author_name":"pubby8","cat":"LD #19 - Discovery - 2010","comments":[{"author_name":"","time":"December 10, 2010 12:39 am","epoch":1291959540,"text":"That is totally insane! Loved it <img src=\"http:\/\/ludumdare.com\/compo\/wp-includes\/images\/smilies\/simple-smile.png\" alt=\":-)\" class=\"wp-smiley\" style=\"height: 1em; max-height: 1em;\" \/><br \/>\n I was planning on making something accessible for people to play, like in Flash or even raw JS, but this is a nice idea&#8230; Anyone know any Flash\/JS\/Browser-based Java emulator of some old hardware, like an MSX or Sinclair? Something that ran BASIC with a graphics mode would be great <img src=\"http:\/\/ludumdare.com\/compo\/wp-includes\/images\/smilies\/simple-smile.png\" alt=\":-)\" class=\"wp-smiley\" style=\"height: 1em; max-height: 1em;\" \/>","spam":"N"},{"author_name":"Orkahm52","time":"December 10, 2010 1:14 am","epoch":1291961640,"text":"Anyone who can make a decent game in Assembly has my respect. In 48 hours, too? Insane","spam":"N"},{"author_name":"bear","time":"December 10, 2010 10:23 am","epoch":1291994580,"text":"If I had a 6809 Assembler for the Vectrex, I would so do this. But I haven&#8217;t found one I could run. I do have an app for my iPod which can code in &#8216;BASIC&#8217;, but the problem is releasing it.","spam":"N"},{"author_name":"SirNuke","time":"December 10, 2010 3:13 pm","epoch":1292011980,"text":"Oh man, if I do the next LD I&#8217;m totally in.  Bring on the ASCII art and the rogue-likes.","spam":"N"},{"author_name":"Billy Wenge-Murphy","time":"December 11, 2010 6:54 pm","epoch":1292111640,"text":"Not this time, but I&#8217;d love to do something in BASIC again for the nostalgia. Maybe next time or the following one I&#8217;ll do that, or even assembly. I originally learned ASM to speed up BASIC, so it&#8217;d have to be something fun, like some sort of retro console ASM (6502, z80, ARM, 65816). No more x86, thanks.","spam":"N"},{"author_name":"","time":"December 13, 2010 2:45 pm","epoch":1292269500,"text":"Anyone who does a &#8220;hardcore&#8221; game will get massive respect and admiration.","spam":"N"},{"author_name":"","time":"December 20, 2010 11:16 pm","epoch":1292904960,"text":"I&#8217;m interested in a hardcore division. For the last couple I&#8217;ve been flirting with an idea along these lines that&#8217;s pretty extreme, but I feel like the contest culture is more about design and content (nothing wrong with that &#8212; I love it too) than about the spirit of the hack.","spam":"N"},{"author_name":"BadgerPriest","time":"December 21, 2010 1:10 am","epoch":1292911800,"text":"Would Lisp be classified as a hardcore language? It&#8217;s certainly old, and most dialects of it are not OO. I remember making a text-based adventure game in it some years back&#8230;","spam":"N"},{"author_name":"madk","time":"December 21, 2010 5:48 am","epoch":1292928480,"text":"What about a game in an esoteric language? That could be fun.","spam":"N"}],"epoch":1291951740,"likes":0,"metadata":{"p_key":"68958","p_author":"pubby8","p_authorkey":"1993","p_urlkey":"104761","p_title":"Anyone up for hardcore?","p_cat":"LD #19 - Discovery - 2010","p_event":"LD19","p_time":"1291951740","p_likes":"0","p_comments":"10","p_status":"UPD5","us_key":"1993","us_name":"pubby8","us_username":"pubby8","event_start":"1292544000","event_key":"5","event_name":"LD19"},"text":"<p><strong>Who wants to join hardcore club?<\/strong><\/p>\n <p>*Only old, non-OO languages:<br \/>\n Assembly<br \/>\n C<br \/>\n pascal<br \/>\n fortran<br \/>\n BASIC (non-visual of course)<br \/>\n etc<\/p>\n <p>*No libraries except:<br \/>\n standard libraries<br \/>\n OS libraries (windows.h, POSIX, etc)<br \/>\n Very old and classic libraries (such as conio.h)<\/p>\n <p>*All content must be created after theme announced. No basecode or resources.<\/p>\n <p>who is up for challenge?<\/p>","time":"December 9th, 2010 10:29 pm","title":"Anyone up for hardcore?"}