I’m doing this Mini LD!
Hello,
LD#17 was a lot of fun for me, I made a working telnet MUD with python. There wasn’t a lot of content, but PvP combat was fun if you were lucky to be online with someone else.

After the compo, I refactored the code, then started working on converting it to a rouge-like. It’s current state, you can walk around the map, chat, and build walls. Combat might be working, but kind of pointless. Since I gutted some of the old room based map code, you can probably attack anybody in the game despite your location on the ascii map.
The old version:
My plans for this weekend are to switch from telnet to a custom client using libtcod ( I would use curses but there is no windows version ). I’m also going to switch from the Twisted networking library to Chris McCormick’s PodSix Net, an amazingly lightweight and powerful TCP library written with pure python.
As for the gameplay, I have no definite plans. I would like to get some sort of resource harvesting and crafting system, with a simple hack and slash, level up gameplay.