{"author_name":"Henry McLaughlin","cat":"LD #19 - Discovery - 2010","comments":[],"epoch":1290694620,"likes":0,"metadata":{"p_key":"69028","p_author":"Henry McLaughlin","p_authorkey":"979","p_urlkey":"104831","p_title":"Mini-LD \u2013 For Today, the Day Before it Begins","p_cat":"LD #19 - Discovery - 2010","p_event":"LD19","p_time":"1290694620","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"979","us_name":"Henry Mclaughlin","us_username":"pycron","event_start":"1292544000","event_key":"5","event_name":"LD19"},"text":"<p>I&#8217;ve decided to interpret the time limit as &#8220;Begin on the 26th and work for 48 hours&#8221;, so I will start at 3:00PM EST (8:00PM UTC) and will work until that same time on the 28th.<\/p>\n <p>I&#8217;ve decided on my game, as well. It was my first LD entry, and my first major C++ program.<\/p>\n <p>Since I&#8217;m posting so much, I&#8217;m going to be putting breaks in for the time being.<\/p>\n <p>More about the game and my plans after the break.<\/p>\n <p><span id=\"more-28840\"><\/span><\/p>\n <p>The game was titled &#8220;Byte Vs. GNOME&#8221;, and it was a top-down run and gun shooter. It starred a tiny robot fighting gnomes that were gigantic compared to her.<\/p>\n <p>The game featured vector graphics with a weird LCD-ish color scheme, and was rushed in a major way toward the end. The competition version of the game had one enemy, and would segfault when that enemy was destroyed.<\/p>\n <p>This time around, I actually know how to use C++. This time around, I will make actual graphics. This time around, I might actually work on it beyond the Mini-LD.<\/p>\n <p>And this time around, I will not wax romantic about other programming languages to implement it in. I will not (As I seem to do) change ideas half-way through. I will not fail. Or at least, I won&#8217;t fail completely.<\/p>\n <p>My goal is to get the thing playable. That&#8217;s all I absolutely need.<\/p>\n <p>If I can fit it to the theme of the LD, I may re-use it as my jam game. Not sure just yet. Regardless, I&#8217;m really excited to see it again.<\/p>\n <p>I&#8217;m currently writing a preliminary design document. This is going to be awesome.<\/p>\n <p>I&#8217;ll be writing out my plan for generating my levels, as I&#8217;m ultimately going to generate them procedurally. I won&#8217;t likely be using it for the Mini-LD version, but I&#8217;m going to use it eventually.<\/p>\n <p>That will probably be my next post. I&#8217;m mostly trying to amuse myself while I wait.<\/p>\n <p>That said, for tonight I&#8217;ve got a little bit of homework and some designs to write out.<\/p>\n <p>Peace out, and here&#8217;s hoping.<\/p>\n <p>&#8212; Mr. Dude<\/p>","time":"November 25th, 2010 9:17 am","title":"Mini-LD \u2013 For Today, the Day Before it Begins"}