{"author_name":"Hempuli","cat":"October Challenge 2010","comments":[{"author_name":"","time":"November 8, 2010 12:40 pm","epoch":1289238000,"text":"Very well done. I enjoyed the minutes I spent.<br \/>\n The graphics are sometimes a mess \/ disturbing because of their sketchy-ness which makes some obvious hints hard to see. Loved the rocket jumps. Sadly the angle cannot be chosen freely. (But that would make balancing alot harder as well)","spam":"N"},{"author_name":"snowyowl","time":"November 20, 2010 3:34 pm","epoch":1290285240,"text":"Oh cool, NG front page! That&#8217;s gonna boost your ad revenue a lot.","spam":"N"}],"epoch":1289231760,"likes":0,"metadata":{"p_key":"69054","p_author":"Hempuli","p_authorkey":"491","p_urlkey":"104857","p_title":"Ad revenue go!","p_cat":"October Challenge 2010","p_event":"LD18","p_time":"1289231760","p_likes":"0","p_comments":"2","p_status":"UPD5","us_key":"491","us_name":"Hempuli","us_username":"hempuli","event_start":"1282262400","event_key":"4","event_name":"LD18"},"text":"<p>So, I didn&#8217;t take part to this october challenge because I didn&#8217;t get my own paypal up in time, and also because Multimedia Fusion&#8217;s porting capabilities are really limited and I really wanted to make a flash game. Anyway, a couple days before the challenge ended, I ported an old game of mine called <strong>Bulletsss<\/strong> to flash and submitted it to Kongregate to see just how teensy amounts of money one gets if he doesn&#8217;t include any exclusivity requests\/advertisement APIs with it. <\/p>\n <p>    To be honest, I assumed myself that it wouldn&#8217;t make any money at all, what with there not being any advertisements to get revenue from. However, as I submitted the game, I noticed that my earlier flash game, <strong>Doooors<\/strong> (which was made on my earlier LD entry!), had made some 50 $, of which I got about 12 $. Not much, but it gave me hope that I could perhaps pass the required bottom limit of the challenge, albeit &#8216;unofficially&#8217;.<\/p>\n <p>No luck with that, though. As we speak, Bulletsss has been out there for about a week and the full revenue has been about 0,60 $. Haha, next time I&#8217;ll look at Flash games license instead!<\/p>\n <p><img src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2010\/11\/sss1.PNG\" alt=\"sss1\" width=\"633\" height=\"475\" class=\"alignnone size-full wp-image-28702\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2010\/11\/sss1-300x225.PNG 300w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2010\/11\/sss1-550x412.PNG 550w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2010\/11\/sss1.PNG 633w\" sizes=\"(max-width: 633px) 100vw, 633px\" \/><\/p>\n <p>If you&#8217;re interested (and want to increase my revenue, MWA HA HA HA) go check the game out!<br \/>\n <a href=\"http:\/\/www.kongregate.com\/games\/Hempuli\/bulletsss\">HEREHEREHERRRE<\/a><\/p>","time":"November 8th, 2010 10:56 am","title":"Ad revenue go!"}