Planet Styles Concept Art
I’ve finished the basic gameplay and and starting to spruce up the graphics and doing fancy shader stuff. I’m planning on doing four different styles. Here’s concept art for three of them: a diagrammatic “lunar” style, a Chuck Close inspired “gas giant style”, and a stylized but somewhat realistic “jungle planet”.
This isn’t just a pure mockup, it’s a screenshot that I photoshopped to look like the shaders and stuff that I have in mind. The game looks pretty similar to the “lunar rocks” right now.
The first theme will be the default, and you’ll be able to unlock the others by playing. It shouldn’t be too hard to unlock all of them.
I’m also juggling some other projects so I’m not sure if this will be released by the end of the October challenge, but I’ll do my best.
