{"author_name":"JMNielly","cat":"LD  #18 - Enemies as Weapons - 2010","comments":[],"epoch":1282579200,"likes":0,"metadata":{"p_key":"69301","p_author":"JMNielly","p_authorkey":"1914","p_urlkey":"105104","p_title":"Architector","p_cat":"LD  #18 - Enemies as Weapons - 2010","p_event":"LD18","p_time":"1282579200","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"1914","us_name":"JMNielly","us_username":"jmnielly","event_start":"1282262400","event_key":"4","event_name":"LD18"},"text":"<p style=\"text-align: center\"><img class=\"alignnone size-full wp-image-26716\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2010\/08\/screen16.png\" alt=\"screen1\" width=\"313\" height=\"206\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2010\/08\/screen16-300x197.png 300w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2010\/08\/screen16.png 313w\" sizes=\"(max-width: 313px) 100vw, 313px\" \/><\/p>\n <h3 style=\"text-align: center\"><a href=\"http:\/\/www.ludumdare.com\/compo\/ludum-dare-18\/?action=rate&amp;uid=1914\" target=\"_self\"><span style=\"color: #3366ff\">Architector (compo page link)<\/span><\/a><\/h3>\n <p>This was one hell of a weekend. This is my second Ludum dare, and the experience from the first one shows. I spent a lot more time doing and a lot less time learning this time around. Compare:<a href=\"http:\/\/www.ludumdare.com\/compo\/ludum-dare-17\/?uid=1914\" target=\"_self\"> <span style=\"color: #3366ff\">LD17, The Naturalist<\/span><\/a><\/p>\n <p>I panicked a bit when I saw the theme, it didn&#8217;t inspire me too much at first. But in the end it did make for a pretty funny weapons system. The end result is something like Kirby meets Sburb meets Tuper Tario Tros and they have a pixelated child in some horrible freak accident.<\/p>\n <p>I liked:\u00a0 Getting results faster than last time with Flixel and actionscript 3. Having music this time around, it&#8217;s pretty nice to have a piano plugged in. The little red dragon running all over the place at incredible speeds due to some bug during development.<\/p>\n <p>Didn&#8217;t like: Composing music for the first time during the last few hours; I really should have practiced that. It was also a bit hard to make sure the game was playable and not too confusing. Naming this in the last half-hour.<\/p>\n <p>Overall I surprised myself, I didn&#8217;t think I could do this much.<\/p>","time":"August 23rd, 2010 11:00 am","title":"Architector"}