{"author_name":"Toeofdoom","cat":"LD  #18 - Enemies as Weapons - 2010","comments":[],"epoch":1282544280,"likes":1,"metadata":{"p_key":"69328","p_author":"Toeofdoom","p_authorkey":"2397","p_urlkey":"105131","p_title":"Finished 8 hours ago, posting now.","p_cat":"LD  #18 - Enemies as Weapons - 2010","p_event":"LD18","p_time":"1282544280","p_likes":"1","p_comments":"0","p_status":"UPD5","us_key":"2397","us_name":"Toeofdoom","us_username":"toeofdoom","event_start":"1282262400","event_key":"4","event_name":"LD18"},"text":"<p>Since 8 hours ago was 10 am and I didn&#8217;t actually sleep, I left the blog post until now. Anyway, even among the issues like <a href=\"http:\/\/www.ludumdare.com\/compo\/2010\/08\/22\/what\/\">power outages<\/a> and the rather worrying results of the Australian election I managed to get a game done&#8230; which has better graphics and music than I&#8217;ve ever made for a game before. Luck, I guess.<\/p>\n <p>So I present <a href=\"http:\/\/www.ludumdare.com\/compo\/ludum-dare-18\/?action=rate&amp;uid=2397\">Robocolosseum<\/a>!<\/p>\n <p>Feedback has generally said it looks and sounds cool, but there&#8217;s definitely a &#8220;Wait, what&#8217;s going on here?&#8221; factor. Essentially, you are in an arena with many cannon-bots who fire each other at you. You can block them with walls, dodge them, let them fire at each other or even jump in a cannon yourself and smash through them!<\/p>\n <p><img src=\"http:\/\/images.toeofdoom.com\/gallery\/d\/82-1\/Robocolosseum5.jpg\" alt=\"Cannons and a general sensation of doom.\" \/><br \/>\n Feedback is always appreciated, I will definitely update it if there is a serious bug but leave links to the original versions valid.<\/p>","time":"August 23rd, 2010 1:18 am","title":"Finished 8 hours ago, posting now."}