{"author_name":"brandoncash","cat":"LD  #18 - Enemies as Weapons - 2010","comments":[{"author_name":"","time":"August 22, 2010 10:07 pm","epoch":1282532820,"text":"No link? Whatever, I&#8217;ll search the list of entries.","spam":"N"},{"author_name":"","time":"August 22, 2010 10:14 pm","epoch":1282533240,"text":"Hey, good catch!  I&#8217;ve added a link now.","spam":"N"},{"author_name":"","time":"August 23, 2010 3:02 am","epoch":1282550520,"text":"Very cute! I like the mechanic a lot, and congratulations on getting it done in time for the deadline.<br \/>\n There were some points where it was unclear whether I should land on or fall through the background, and the camera makes large drops precarious, but I didn&#8217;t die and the controls work fairly well.","spam":"N"}],"epoch":1282526880,"likes":0,"metadata":{"p_key":"69345","p_author":"brandoncash","p_authorkey":"2012","p_urlkey":"105148","p_title":"Fromulus!","p_cat":"LD  #18 - Enemies as Weapons - 2010","p_event":"LD18","p_time":"1282526880","p_likes":"0","p_comments":"3","p_status":"UPD5","us_key":"2012","us_name":"brandoncash","us_username":"brandoncash","event_start":"1282262400","event_key":"4","event_name":"LD18"},"text":"<p>So the competition is over now! \u00a0Hopefully everyone got done what they needed to. \u00a0I ran a little short on time, but managed to come out with a fairly playable game. \u00a0You are <a href=\"http:\/\/www.ludumdare.com\/compo\/ludum-dare-18\/?action=rate&amp;uid=2012\">Fromulus<\/a>, an elemental wizard. \u00a0Your goal is to use the elements on the enemies to get them to kill each other.<\/p>\n <div id=\"attachment_26470\" style=\"width: 490px\" class=\"wp-caption alignnone\"><a title=\"Fromulus\" href=\"http:\/\/www.ludumdare.com\/compo\/ludum-dare-18\/?action=rate&amp;uid=2012\"><img class=\"size-full wp-image-26470\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2010\/08\/screenshot23.png\" alt=\"Pew pew\" width=\"480\" height=\"320\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2010\/08\/screenshot23-300x200.png 300w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2010\/08\/screenshot23.png 480w\" sizes=\"(max-width: 480px) 100vw, 480px\" \/><\/a><p class=\"wp-caption-text\">Pew pew<\/p><\/div>\n <p>Press Z to shoot and X to cycle between Water, Fire, Earth, and Air. \u00a0Each has its own abilities (except for Earth, which I didn&#8217;t complete, so it just shakes the screen).<\/p>\n <p>Water can freeze enemies, which make good obstacles and heavy paperweights.<\/p>\n <p>Fire makes the enemies scream and run about, setting their brethren on fire, too.<\/p>\n <p>Earth does bupkis. \u00a0But it looks pretty cool, in a generic shake-the-screen sort of way.<\/p>\n <p>Air turns your opponent into a screaming projectile.<\/p>\n <p>Anyways, that&#8217;s my game! \u00a0Hope you enjoy playing it! \u00a0I&#8217;d love to hear any and all feedback.<\/p>","time":"August 22nd, 2010 8:28 pm","title":"Fromulus!"}