Day 1 Progress

Ok, so my first Ludum Dare and I’m in pretty late (only got access to a workstation 5 hrs ago, so I could only brainstorm before then).

Game concept for the theme is as follows:

  • 2 player Spy v.s. Sniper type of game played from a top-down perspective.
  • 1 player is the spy in a dance festival, following the Congo lines between changing rooms until he reaches the exit.
  • The Spy must chose a costume and dance routine to follow so that he blends in, and can change up under cover every changing room.
  • The Sniper must spot the Spy among the dancers and take him out before he reaches the exit.

Done:

  • Basic movement system for both Spy PC and Dancer NPCs (Grid hopping, no smoothing).
  • 2x dancer movement sequences with random move timer to shake things up.
  • Keyboard input for Spy to move on grid and change “costume”.

To-Do:

  • Sniper mouse controls.
  • Win / Lose conditions (Exit or Death for Spy).
  • Dancer NPC spawning and de-spawning system.
  • Funky music!
  • Graphics!
  • Think of a name!
  • Probably redress the Spy / Sniper as something more funky!

Hurrah for default objects! Green cube is the Spy, purple are the NPCs.

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Comments

Strike
17. Apr 2016 · 15:27 UTC
You can do it ! Yes you can ! I just love your game design, I can’t wait to play your game.