Day 1 Progress
Ok, so my first Ludum Dare and I’m in pretty late (only got access to a workstation 5 hrs ago, so I could only brainstorm before then).
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Game concept for the theme is as follows:
- 2 player Spy v.s. Sniper type of game played from a top-down perspective.
- 1 player is the spy in a dance festival, following the Congo lines between changing rooms until he reaches the exit.
- The Spy must chose a costume and dance routine to follow so that he blends in, and can change up under cover every changing room.
- The Sniper must spot the Spy among the dancers and take him out before he reaches the exit.
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Done:
- Basic movement system for both Spy PC and Dancer NPCs (Grid hopping, no smoothing).
- 2x dancer movement sequences with random move timer to shake things up.
- Keyboard input for Spy to move on grid and change “costume”.
To-Do:
- Sniper mouse controls.
- Win / Lose conditions (Exit or Death for Spy).
- Dancer NPC spawning and de-spawning system.
- Funky music!
- Graphics!
- Think of a name!
- Probably redress the Spy / Sniper as something more funky!
Hurrah for default objects! Green cube is the Spy, purple are the NPCs.
Comments
Strike
17. Apr 2016 · 15:27 UTC
You can do it ! Yes you can ! I just love your game design, I can’t wait to play your game.