{"author_name":"Rafael CP","cat":"LD  #18 - Enemies as Weapons - 2010","comments":[{"author_name":"Notch","time":"August 22, 2010 5:09 pm","epoch":1282514940,"text":"AAHH!! That picture is really really scary!! :-O","spam":"N"}],"epoch":1282514520,"likes":0,"metadata":{"p_key":"69409","p_author":"Rafael CP","p_authorkey":"508420","p_urlkey":"105214","p_title":"Done!","p_cat":"LD  #18 - Enemies as Weapons - 2010","p_event":"LD18","p_time":"1282514520","p_likes":"0","p_comments":"1","p_status":"UPD5","us_key":"508420","us_name":"Rafael CP","us_username":"Rafael CP","event_start":"1282262400","event_key":"4","event_name":"LD18"},"text":"<p>This game was inspired by the &#8220;Land of the Dead&#8221; movie, where a zombie starts to get smart and command the others against humans. You turn your ENEMIES (people) into WEAPONS (more zombies to help you killing more people).<\/p>\n <p><a rel=\"attachment wp-att-26136\" href=\"http:\/\/www.ludumdare.com\/compo\/2010\/08\/22\/done-18\/rotld-title\/\"><img class=\"aligncenter size-large wp-image-26136\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2010\/08\/rotld-title-550x405.png\" alt=\"Revenge of the Living Dead - Title Screen\" width=\"550\" height=\"405\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2010\/08\/rotld-title-300x221.png 300w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2010\/08\/rotld-title-550x405.png 550w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2010\/08\/rotld-title.png 648w\" sizes=\"(max-width: 550px) 100vw, 550px\" \/><\/a><\/p>\n <p>It was great to learn the JGame engine for Java. It&#8217;s a little buggy right now (and those bugs will reflect in my game), but anyway it is a great engine in terms of development speed and ease of use!<\/p>\n <p>Also, it was my first real LD (I&#8217;ve submitted an entry to #16 by I prefer to ignore its existence&#8230;) and I can say it was a great experience!<\/p>","time":"August 22nd, 2010 5:02 pm","title":"Done!"}