Project Cerebrum port-mortem
Well, I’m throwing in the towel for LD. Maybe I’ll wrap some stuff up tomorrow so I can at least get it out for the Jam. My problem is that on Friday, I was forced into mowing the lawn after explaining that any time was fine except for this weekend. Then I stayed up into the wee hours of the morning trying to get even a bit done but ended up doing little but working in circles trying to get an idea and later in the night just struggling to stay awake. So I went to sleep for 3 hours, and made painfully little progress on Saturday. I was so tired I decided to just sleep for as long as I was tired and slept from 11 to almost 9. Productivity today skyrocketed, but 14 hours just wasn’t enough to get it all done. I’m so close to being finished, but there’s simply no way for me to squeeze it into 2 hours, especially considering how tired I’m starting to get and how fed up I am with the bizarre bugs I’m getting after making some minor changes to make the enemy templates get read from a moddable external file rather than the hard code. So this is thanks for the motivation to get back working on a game I started a while back and a cruel insult because you stole my sanity yesterday. Oh, how I wish I had just gone to sleep Friday night ;(