{"author_name":"deps","cat":"LD  #18 - Enemies as Weapons - 2010","comments":[{"author_name":"ippa","time":"August 22, 2010 11:47 am","epoch":1282495620,"text":"O .. M .. G .. <img src=\"http:\/\/ludumdare.com\/compo\/wp-includes\/images\/smilies\/simple-smile.png\" alt=\":)\" class=\"wp-smiley\" style=\"height: 1em; max-height: 1em;\" \/>","spam":"N"},{"author_name":"","time":"August 24, 2010 8:34 am","epoch":1282656840,"text":"Hey, I want to put this on PC Gamer&#8217;s coverdisc. Email me saying you&#8217;ll let me:","spam":"N"}],"epoch":1282492500,"likes":0,"metadata":{"p_key":"69502","p_author":"deps","p_authorkey":"1116","p_urlkey":"105307","p_title":"Phew!","p_cat":"LD  #18 - Enemies as Weapons - 2010","p_event":"LD18","p_time":"1282492500","p_likes":"0","p_comments":"2","p_status":"UPD5","us_key":"1116","us_name":"deps","us_username":"deps","event_start":"1282262400","event_key":"4","event_name":"LD18"},"text":"<p>I lost count of how much time I spent on changing the player graphics into this:<\/p>\n <p><img class=\"alignnone size-medium wp-image-25701\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2010\/08\/Screen-shot-2010-08-22-at-19.48.26-300x237.png\" alt=\"Screen shot 2010-08-22 at 19.48.26\" width=\"300\" height=\"237\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2010\/08\/Screen-shot-2010-08-22-at-19.48.26-300x237.png 300w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2010\/08\/Screen-shot-2010-08-22-at-19.48.26-550x435.png 550w\" sizes=\"(max-width: 300px) 100vw, 300px\" \/><\/p>\n <p>That&#8217;s me. Fully animated (4 frames), and there&#8217;s also a walk animation, a walk while carrying stuff animation, and a knock-some-teeth-out animation. 15 frames in total I believe. At least a couple of hours have been lost in this. \ud83d\ude1b<\/p>\n <p>And I have (counting&#8230;) 10 frames left to do for the zombies. Me again, but with much sillier poses. \ud83d\ude1b<\/p>","time":"August 22nd, 2010 10:55 am","title":"Phew!"}