{"author_name":"devinmoore","cat":"LD  #18 - Enemies as Weapons - 2010","comments":[],"epoch":1282478580,"likes":0,"metadata":{"p_key":"69544","p_author":"devinmoore","p_authorkey":"2506","p_urlkey":"105349","p_title":"smores attack actual screenshot","p_cat":"LD  #18 - Enemies as Weapons - 2010","p_event":"LD18","p_time":"1282478580","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"2506","us_name":"devinmoore","us_username":"devinmoore","event_start":"1282262400","event_key":"4","event_name":"LD18"},"text":"<p>Yeah, this is real.\u00a0 Java applet screenshot, with moving player and enemies, as close to from scratch as you could get.\u00a0 The movement is not super fluid, but the graphics do NOT flicker, and the enemies collide with each other and pursue the player.\u00a0 Now I just have to make it so you can pick them up and throw them at each other, shouldn&#8217;t be too bad to get something reasonably close to that.\u00a0 The time lapse video of me making this is pretty cool, even if the game itself is simple, even building this with the time I really had available is no joke!<\/p>\n <p><img class=\"alignnone size-full wp-image-25525\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2010\/08\/smoresattack.png\" alt=\"smoresattack\" \/><\/p>","time":"August 22nd, 2010 7:03 am","title":"smores attack actual screenshot"}