{"author_name":"Codheadz","cat":"LD  #18 - Enemies as Weapons - 2010","comments":[],"epoch":1282475820,"likes":0,"metadata":{"p_key":"69551","p_author":"Codheadz","p_authorkey":"1516","p_urlkey":"105356","p_title":"AlienSuperMegaBlaster \u2013 Progress is slow","p_cat":"LD  #18 - Enemies as Weapons - 2010","p_event":"LD18","p_time":"1282475820","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"1516","us_name":"Codheadz","us_username":"codheadz","event_start":"1282262400","event_key":"4","event_name":"LD18"},"text":"<p><img class=\"alignnone size-medium wp-image-25494\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2010\/08\/asmb-wip2-300x220.png\" alt=\"asmb-wip2\" width=\"300\" height=\"220\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2010\/08\/asmb-wip2-300x220.png 300w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2010\/08\/asmb-wip2-550x404.png 550w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2010\/08\/asmb-wip2.png 816w\" sizes=\"(max-width: 300px) 100vw, 300px\" \/><\/p>\n <p>YouTube: <a href=\"http:\/\/www.youtube.com\/watch?v=EVNSszO9cDc\">AlienSuperMegaBlaster 2010-08-22 13-54 <\/a><\/p>\n <p>Writing code in 10 min chucks whilst rocking baby and keeping other kids alive. Context switching hell keeps your velocity low <img src=\"http:\/\/ludumdare.com\/compo\/wp-includes\/images\/smilies\/simple-smile.png\" alt=\":-)\" class=\"wp-smiley\" style=\"height: 1em; max-height: 1em;\" \/><\/p>\n <p>Staring to see the theme coming through &#8220;Enemies as Weapons&#8221;. As the aliens get killed they in turn become bullets\/shrapnel that kills others.<\/p>\n <p>The player will have limited amo, so goal is not to fire madly but hit the big guys that create more shrapnel.<\/p>\n <p>That&#8217;s\u00a0the theory&#8230;..<\/p>\n <p>Still have 12 hours to go, so hopeful to have something to submit by then.<\/p>","time":"August 22nd, 2010 6:17 am","title":"AlienSuperMegaBlaster \u2013 Progress is slow"}