{"author_name":"InfiniteStateMachine","cat":"LD  #18 - Enemies as Weapons - 2010","comments":[],"epoch":1282460700,"likes":0,"metadata":{"p_key":"69597","p_author":"InfiniteStateMachine","p_authorkey":"2590","p_urlkey":"105402","p_title":"","p_cat":"LD  #18 - Enemies as Weapons - 2010","p_event":"LD18","p_time":"1282460700","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"2590","us_name":"InfiniteStateMachine","us_username":"infinitestatemachine","event_start":"1282262400","event_key":"4","event_name":"LD18"},"text":"<p>Well it&#8217;s been a fun Ludum dare so far, I dare say I might actually make  the submission date. The game I&#8217;m working on is about a guy with a  chemical agent that causes enemies to go rabid. You have a limited  supply of the agent so ideally to do well at the game you would focus on  stealth and using the chemical agent in largely populated areas so you  can take out a lot of enemies at once.<\/p>\n <p><a href=\"http:\/\/www.youtube.com\/watch?v=Y-lqQ0_axkU\">Watch a preview on youtube here (can\\&#8217;t seem to embed it into the post).<\/a><\/p>","time":"August 22nd, 2010 2:05 am","title":""}