{"author_name":"Osgeld","cat":"LD  #18 - Enemies as Weapons - 2010","comments":[],"epoch":1282455060,"likes":0,"metadata":{"p_key":"69615","p_author":"Osgeld","p_authorkey":"828","p_urlkey":"105420","p_title":"Progress","p_cat":"LD  #18 - Enemies as Weapons - 2010","p_event":"LD18","p_time":"1282455060","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"828","us_name":"Osgeld","us_username":"osgeld","event_start":"1282262400","event_key":"4","event_name":"LD18"},"text":"<p>Greatly scaled back the scope of the game from wicked baddass epic side scroller, to high score survive as long as you can deal<\/p>\n <p>I actually did that much earlier this afternoon, but just now admitting it (stupid 48 hours)<\/p>\n <p>90% of the game&#8217;s element is there just need to add my tractor beam and test, after that its all fluff, unlike most of my LD games if you figure out a way to cheat on this one, it will screw you over! the game&#8217;s score is based on time, so if you manage to hit a spawn (its randomly generated at start, and randomly manipulated per cycle) that allows some dead space that you can hide in, the asteroid fragments quickly increase in velocity assuring you a quick &#8220;death&#8221;<\/p>\n <p>so, if we were to have a high score contest, its in your best interest to interact with the game (evil laugh)<\/p>\n <p>If I have time in the next 18.5 hours I would like to have a win situation, and I have an appropriate idea of how to do that, but time will tell<\/p>\n <p>oh yea, screenie<\/p>\n <p><img class=\"aligncenter size-large wp-image-25235\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2010\/08\/Screenshot-2-550x409.png\" alt=\"Screenshot-2\" width=\"550\" height=\"409\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2010\/08\/Screenshot-2-300x223.png 300w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2010\/08\/Screenshot-2-550x409.png 550w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2010\/08\/Screenshot-2.png 1029w\" sizes=\"(max-width: 550px) 100vw, 550px\" \/><\/p>\n \n <p>Tags: <a href=\"http:\/\/ludumdare.com\/compo\/tag\/progress\/\" rel=\"tag\">progress<\/a><\/p>","time":"August 22nd, 2010 12:31 am","title":"Progress"}