{"author_name":"NMcCoy","cat":"LD  #18 - Enemies as Weapons - 2010","comments":[],"epoch":1282448760,"likes":0,"metadata":{"p_key":"69623","p_author":"NMcCoy","p_authorkey":"2081","p_urlkey":"105428","p_title":"Grabitas: progress report 03","p_cat":"LD  #18 - Enemies as Weapons - 2010","p_event":"LD18","p_time":"1282448760","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"2081","us_name":"NMcCoy","us_username":"nmccoy","event_start":"1282262400","event_key":"4","event_name":"LD18"},"text":"<p><img src=\"http:\/\/nmccoy.net\/games\/ld18_grabitas\/03.png\" alt=\"screenshot\" \/><br \/>\n Implemented enemy grabbing, flinging, and damaging. Now we&#8217;re actually getting <a href=\"http:\/\/nmccoy.net\/games\/ld18_grabitas\/applet\/index.html\">somewhere<\/a>. Still debating how exactly bullets are going to work.<\/p>","time":"August 21st, 2010 10:46 pm","title":"Grabitas: progress report 03"}