{"author_name":"athanazio","cat":"LD  #18 - Enemies as Weapons - 2010","comments":[],"epoch":1282447740,"likes":0,"metadata":{"p_key":"69625","p_author":"athanazio","p_authorkey":"825","p_urlkey":"105430","p_title":"recycle robots \u2013 update 3","p_cat":"LD  #18 - Enemies as Weapons - 2010","p_event":"LD18","p_time":"1282447740","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"825","us_name":"athanazio","us_username":"athanazio","event_start":"1282262400","event_key":"4","event_name":"LD18"},"text":"<p><img src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2010\/08\/ludum-dare-18-athanazio-update3.jpg\" alt=\"ludum dare 18 athanazio update3\" width=\"673\" height=\"533\" class=\"alignnone size-full wp-image-25179\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2010\/08\/ludum-dare-18-athanazio-update3-300x237.jpg 300w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2010\/08\/ludum-dare-18-athanazio-update3-550x435.jpg 550w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2010\/08\/ludum-dare-18-athanazio-update3.jpg 673w\" sizes=\"(max-width: 673px) 100vw, 673px\" \/><br \/>\n Aloha &#8230; sleeppppyyy zzzzzz&#8230;.<br \/>\n update on the task list:<br \/>\n <code><br \/>\n Ok here are my plans:<\/p>\n <p>- shoot, is a little weird ... when moving backards ... probably is the angle...<br \/>\n - show the bullet inventory\t<\/p>\n <p>step 3 - there comes life<\/p>\n <p>- add life bar to the alien<br \/>\n - add npc with life bar in map 1<br \/>\n - shoot the npc<\/p>\n <p>step 4 - recycle<\/p>\n <p>- add the bullets counter<br \/>\n - reduce npc life to zero shooting<br \/>\n - show dead sprite<br \/>\n - recyle to energy<br \/>\n - recycle to bullets <\/p>\n <p>step 5 - levels please<\/p>\n <p>- define levels map + npc positions<br \/>\n - code boss behavior for levels<br \/>\n - count the time used to finish each level<\/p>\n <p>step 6 - polish<\/p>\n <p>- add help screen<\/p>\n <p>--- done<\/p>\n <p>step 1 - navigation<\/p>\n <p>ok - show splash<br \/>\n ok - show map selection<br \/>\n ok - select each map<br \/>\n ok - press Esc to end the map and go back to map selection<\/p>\n <p>step 2 - movement<\/p>\n <p>ok - build map based on string of heights<br \/>\n ok - build the char (do i need to animate the bottom of the alien ?)<br \/>\n ok - move the alien around the map<br \/>\n ok - make the jump of the alien<br \/>\n ok . control the height of the alien with the colision with the ground.<\/p>\n <p>ok - add the head<br \/>\n ok - move the head<br \/>\n <\/code><\/p>\n <p>there is a demo online<br \/>\n <a href=\"http:\/\/www.athanazio.com\/ludumdare\/ld18\/version2010aug220221\/index.html\">http:\/\/www.athanazio.com\/ludumdare\/ld18\/version2010aug220221\/index.html<\/a><\/p>\n \n <p>Tags: <a href=\"http:\/\/ludumdare.com\/compo\/tag\/flash\/\" rel=\"tag\">flash<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/recycling\/\" rel=\"tag\">recycling<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/robots\/\" rel=\"tag\">robots<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/update\/\" rel=\"tag\">update<\/a><\/p>","time":"August 21st, 2010 10:29 pm","title":"recycle robots \u2013 update 3"}