{"author_name":"BluShine","cat":"LD #35","comments":[],"epoch":1460900760,"likes":3,"metadata":{"p_key":"6965","p_author":"BluShine","p_authorkey":"30611","p_urlkey":"42398","p_title":"Core gameplay works! Shift the shapes!","p_cat":"LD #35","p_event":"LD35","p_time":"1460900760","p_likes":"3","p_comments":"0","p_status":"UPD5","us_key":"30611","us_name":"BluShine","us_username":"\/author\/blushine\/","event_start":"1460678400","event_key":"33","event_name":"LD35"},"text":"<p>11 hours left, and I&#8217;ve already got the core gameplay working and a fully-functional level editor \ud83d\ude00 !\u00a0Shift\u00a0yourself and your\u00a0shapes\u00a0onto the goal tiles to win.<\/p>\n <p><img class=\"alignnone size-full wp-image-548671\" src=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2016\/04\/winBlocks.gif\" alt=\"Snail pushes a block onto the pulsating goal area.\" width=\"423\" height=\"235\" \/><\/p>\n <p>Final programming task: implement the unlockable animal shape-shifting forms.<br \/>\n Then I only have to make some sounds, music, and levels. And probably add some polish to the art.<\/p>","time":"April 17th, 2016 8:46 am","title":"Core gameplay works! Shift the shapes!"}