{"author_name":"AClockWorkLemon","cat":"LD  #18 - Enemies as Weapons - 2010","comments":[],"epoch":1282423200,"likes":0,"metadata":{"p_key":"69709","p_author":"AClockWorkLemon","p_authorkey":"1844","p_urlkey":"105514","p_title":"An update on progress","p_cat":"LD  #18 - Enemies as Weapons - 2010","p_event":"LD18","p_time":"1282423200","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"1844","us_name":"AClockWorkLemon","us_username":"aclockworklemon","event_start":"1282262400","event_key":"4","event_name":"LD18"},"text":"<p>&#8230;the first one, actually XD<br \/>\n Well, i have about 1\/2 &#8211; 2\/3 of the game logic done, and a beautiful set of filler sprites that will gouge your eyes out with their ugliness. here&#8217;s a screenshot (notice how mt filler sprites have the same colour pallet as last LD :D)<\/p>\n <div id=\"attachment_24837\" style=\"width: 560px\" class=\"wp-caption aligncenter\"><img class=\"size-large wp-image-24837\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2010\/08\/Capture-550x434.PNG\" alt=\"Physics Galore\" width=\"550\" height=\"434\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2010\/08\/Capture-300x237.PNG 300w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2010\/08\/Capture-550x434.PNG 550w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2010\/08\/Capture.PNG 662w\" sizes=\"(max-width: 550px) 100vw, 550px\" \/><p class=\"wp-caption-text\">Physics Galore<\/p><\/div>\n <p>Yeah, see each of those outlined blocks? each one has it&#8217;s own rudimentary physics :facepalm:<\/p>","time":"August 21st, 2010 3:40 pm","title":"An update on progress"}