{"author_name":"Covenant","cat":"LD  #18 - Enemies as Weapons - 2010","comments":[{"author_name":"","time":"August 21, 2010 3:53 pm","epoch":1282423980,"text":"I love those little guys!  Why am I spending all day making a really ugly 32&#215;32 guy?!","spam":"N"},{"author_name":"","time":"August 21, 2010 4:06 pm","epoch":1282424760,"text":"LOL&#8230; Well, I can&#8217;t really take credit, all I did was grab Oryx&#8217;s sprite pack he did for the TIGSource Assemblee competition, magnify the 8&#215;8 sprites, then open another document and put the same pixels he already had&#8230; <img src=\"http:\/\/ludumdare.com\/compo\/wp-includes\/images\/smilies\/simple-smile.png\" alt=\":)\" class=\"wp-smiley\" style=\"height: 1em; max-height: 1em;\" \/> Sort of like tracing, which I think is allowed&#8230; The &#8220;animations&#8221; are all me, though! <img src=\"http:\/\/ludumdare.com\/compo\/wp-includes\/images\/smilies\/simple-smile.png\" alt=\":)\" class=\"wp-smiley\" style=\"height: 1em; max-height: 1em;\" \/>","spam":"N"}],"epoch":1282423140,"likes":0,"metadata":{"p_key":"69711","p_author":"Covenant","p_authorkey":"326","p_urlkey":"105516","p_title":"Calling it for the night\u2026","p_cat":"LD  #18 - Enemies as Weapons - 2010","p_event":"LD18","p_time":"1282423140","p_likes":"0","p_comments":"2","p_status":"UPD5","us_key":"326","us_name":"Covenant","us_username":"covenant","event_start":"1282262400","event_key":"4","event_name":"LD18"},"text":"<p>Last hours have been most productive&#8230; I added 4 types of enemies (soldier, archer, dragon and wizard), each with their own special strenghts and weaknesses, and different types of attacks (melee, ranged, aoe)&#8230;<\/p>\n <p>It was easy adding them in my data-driven system, which is totally awesome, at least that&#8217;s well design&#8230; <img src=\"http:\/\/ludumdare.com\/compo\/wp-includes\/images\/smilies\/simple-smile.png\" alt=\":)\" class=\"wp-smiley\" style=\"height: 1em; max-height: 1em;\" \/><\/p>\n <p><a title=\"screen06.jpg\" href=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2010\/08\/screen06.jpg\"><img src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2010\/08\/zrtn_007n2cff0ed_tn.jpg\" alt=\"screen06.jpg\" width=\"500\" height=\"387\" \/><\/a><\/p>\n <p>There are still balancing issues, although not many&#8230; still not a game, missing the power gems (to restore mana, health and &#8220;wall strenght&#8221;), game over and win conditions, m<span class=\"text_exposed_hide\">&#8230;<\/span><span class=\"text_exposed_show\">ore levels, title screen and instructions&#8230; Instructions are particularly scary, since the game is quite complicated already from a mechanics standpoint&#8230; and I didn&#8217;t even add more spells and RPG-like attributes like critical strikes and attack speed.<br \/>\n Some graphics need lots of work aswell, and it would be nice if the characters would face whoever<\/span> <span class=\"text_exposed_show\">they&#8217;re attacking, but that will take much longer than I have, specially considering my drawing skills&#8230; <img src=\"http:\/\/ludumdare.com\/compo\/wp-includes\/images\/smilies\/simple-smile.png\" alt=\":)\" class=\"wp-smiley\" style=\"height: 1em; max-height: 1em;\" \/><\/span><\/p>\n <p><span class=\"text_exposed_show\">Tomorrow I own&#8217;t have much time to work on the game, since I have family visiting&#8230; going to try geting most of the work done in the morning and at night, specially late night (after 11pm or so until 3am, which is the compo&#8217;s finishing time in my timezone). Want to have a complete game with sound, music, title screen, instructions, game over and several levels&#8230; the rest of the stuff I&#8217;ve been pondering about (more spells, RPG-like damage system, etc), will be left for Monday (so it can participate on the Jam aswell).<\/span><\/p>\n <p><span class=\"text_exposed_show\">Anyway, nice for about 10 hours of work&#8230; all data-driven and such&#8230; <img src=\"http:\/\/ludumdare.com\/compo\/wp-includes\/images\/smilies\/simple-smile.png\" alt=\":)\" class=\"wp-smiley\" style=\"height: 1em; max-height: 1em;\" \/><\/span><\/p>","time":"August 21st, 2010 3:39 pm","title":"Calling it for the night\u2026"}