Day One
And a neat looking glitch for luck.
This is my first Ludum Dare, and it’s a great excuse to make something, however small. I’m taking the opportunity to play with HTML5 and the Canvas API, creating some neat vector imagery as I go. Gameplay-wise, what I have now is more of a tech demo than anything, but I have some concepts lined up (think of those lines above being enemy bullets, and go from there). I’m hopeful that I can finish in time, and if I don’t, I’ve still learned a ton.
Comments
22. Aug 2010 · 04:42 UTC
Currently not working on something that seems similar to this. I have wasted the first 28 hours doing nothing. Why stop now?




