{"author_name":"Henry Blank","cat":"LD  #18 - Enemies as Weapons - 2010","comments":[],"epoch":1282418940,"likes":0,"metadata":{"p_key":"69736","p_author":"Henry Blank","p_authorkey":"2410","p_urlkey":"105541","p_title":"Midnight update (half an hour early)","p_cat":"LD  #18 - Enemies as Weapons - 2010","p_event":"LD18","p_time":"1282418940","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"2410","us_name":"Henry Blank","us_username":"henry-blank","event_start":"1282262400","event_key":"4","event_name":"LD18"},"text":"<p>Hello from France !<\/p>\n <p>I finally used Perl and Curses, so that grumpy BSD guy will be able to run my game. But for the Windows crowd&#8230; sorry :\/ Since it&#8217;s my first LD, I tried to focus on finishing something, instead of blogging and futile things like graphics.<\/p>\n <p>My game will therefore be&#8230; A mix of adventure game, and interactive fiction !<\/p>\n <p>And damn, that&#8217;s long to write. The UI took five hours, and I&#8217;m five hours deep into the talking and scenario bits. Well&#8230; At least, noone did that. I won&#8217;t bother to take screenshots yet, though, since it would be&#8230; text. 400 lines of Perl yet, and the dialogue file is 200-ish lines. First draft <a href=\"http:\/\/upload.alta.bz\/data\/LD1823h_Henry.tar\">here !<\/a> (again, you need Perl and the Curses package installed).<\/p>\n <p>I need sleep badly <img src=\"http:\/\/ludumdare.com\/compo\/wp-includes\/images\/smilies\/frownie.png\" alt=\":(\" class=\"wp-smiley\" style=\"height: 1em; max-height: 1em;\" \/><\/p>","time":"August 21st, 2010 2:29 pm","title":"Midnight update (half an hour early)"}