{"author_name":"ChainedLupine","cat":"LD  #18 - Enemies as Weapons - 2010","comments":[{"author_name":"lurreluck","time":"August 21, 2010 3:54 pm","epoch":1282424040,"text":"That is really good gameplay, and really hard!","spam":"N"}],"epoch":1282418400,"likes":0,"metadata":{"p_key":"69740","p_author":"ChainedLupine","p_authorkey":"1746","p_urlkey":"105545","p_title":"More updates","p_cat":"LD  #18 - Enemies as Weapons - 2010","p_event":"LD18","p_time":"1282418400","p_likes":"0","p_comments":"1","p_status":"UPD5","us_key":"1746","us_name":"ChainedLupine","us_username":"chainedlupine","event_start":"1282262400","event_key":"4","event_name":"LD18"},"text":"<p>Well, I&#8217;ve only just started to get into the groove of stuff after my first day, but there are more updates to my game.<\/p>\n <p>Red enemies will attack blue, and vice versa.\u00a0 (Currently, the unarmed guards won&#8217;t punch other guards, but will in the future.)<\/p>\n <p>See if you can get all the red guards to kill blue, or vice versa. <img src=\"http:\/\/ludumdare.com\/compo\/wp-includes\/images\/smilies\/simple-smile.png\" alt=\":)\" class=\"wp-smiley\" style=\"height: 1em; max-height: 1em;\" \/><\/p>\n <p>(Press R to restart the level, in case you die.)<\/p>\n <p><a href=\"http:\/\/www.gapingwolf.com\/LudumDare\/LudumDare18-SibilantDreams0001\/\"><img class=\"aligncenter\" src=\"http:\/\/farm5.static.flickr.com\/4123\/4913696705_f736904df1_m.jpg\" alt=\"\" width=\"240\" height=\"177\" \/><\/a>Click image to play!<\/p>\n <p>Whoops!\u00a0 I noticed I forgot to enclose the whole thing in a frame.\u00a0 It looks pretty silly.\u00a0 I just fixed that.<\/p>","time":"August 21st, 2010 2:20 pm","title":"More updates"}