{"author_name":"HybridMind","cat":"LD  #18 - Enemies as Weapons - 2010","comments":[{"author_name":"SonnyBone","time":"August 21, 2010 1:24 pm","epoch":1282415040,"text":"coooool","spam":"N"},{"author_name":"zzorn","time":"August 21, 2010 2:05 pm","epoch":1282417500,"text":"Fun! <img src=\"http:\/\/ludumdare.com\/compo\/wp-includes\/images\/smilies\/simple-smile.png\" alt=\":)\" class=\"wp-smiley\" style=\"height: 1em; max-height: 1em;\" \/>  But put some border around the playing field so that the mouse is detected also if it is just outside the field boundaries.","spam":"N"},{"author_name":"","time":"August 21, 2010 2:36 pm","epoch":1282419360,"text":"Very, very cool. Reminds me strongly of Contentric, but in the best, non-derivative way possible&#8230;","spam":"N"}],"epoch":1282414800,"likes":0,"metadata":{"p_key":"69749","p_author":"HybridMind","p_authorkey":"234","p_urlkey":"105554","p_title":"Second playable build","p_cat":"LD  #18 - Enemies as Weapons - 2010","p_event":"LD18","p_time":"1282414800","p_likes":"0","p_comments":"3","p_status":"UPD5","us_key":"234","us_name":"HybridMind","us_username":"hybridmind","event_start":"1282262400","event_key":"4","event_name":"LD18"},"text":"<p><a href=\"http:\/\/hybridmind.com\/ld18-eaw-v002.html\"><img class=\"alignnone size-full wp-image-24640\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2010\/08\/screenshot-v002-1.png\" alt=\"Second playable version\" width=\"550\" height=\"412\" \/><\/a><\/p>\n <p><a href=\"http:\/\/hybridmind.com\/ld18-eaw-v002.html\">This is my second playable Flash prototype<\/a>.<\/p>\n <p>Try to draw the enemy spikes and red seeker boxes into the yellow mines for points. If you hit anything on screen you will take damage. Your energy recharges over time. If you lose all your energy it is game over.<\/p>\n \n <p>Tags: <a href=\"http:\/\/ludumdare.com\/compo\/tag\/browser\/\" rel=\"tag\">browser<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/enemies\/\" rel=\"tag\">enemies<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/flash\/\" rel=\"tag\">flash<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/prototype\/\" rel=\"tag\">prototype<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/weapons\/\" rel=\"tag\">weapons<\/a><\/p>","time":"August 21st, 2010 1:20 pm","title":"Second playable build"}