Flinging birds

My game is “Birds of Prey“.

Birds are flying south for the winter; stop them! There are several types of birds [not yet] and all you have is your bare “hands” (I plan to port this to Android where it’ll make more sense). Grab a bird and fling it into the others; don’t let them fly south!

Each of the birds will fling in a slightly different way. The first one (and only one at the moment), which I secretly name Spearbird, gets flung in a straight line. The flinging mechanic is there; the collision and random generation of birds is not. So I have a while to go, but I’m making good progress!

Please take a look; play it in your browser! All you need is Java 1.6.0_10 or newer, it’s a Java applet. Browse on over to http://insertnamehere.org/birdsofprey/ and give it a try!

Here’s a screenshot for those of you that can’t get it to work. I’m off to bake cookies. :)

Birds of Prey (ss1) - LD18

Comments

pubby8
21. Aug 2010 · 17:42 UTC
If you have a point be tracked that moves towards a few pixels below mouse, at a speed that is faster the farther it is away from that point, and then base the bird’s angle off the vector from the mouse’s coordinates and the point’s coordinates, you end up with a much more realistic bird fling.
Tyler
21. Aug 2010 · 17:52 UTC
Uh, someones gotta say it, so I might as well be the one… your birds look like phallic symbols.